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In this 2014 GDC session, Tomorrow Corporation's Kyle Gray discusses the development process of Little Inferno. ...
We talked to the lead developer of Reigns: Her Majesty about the art and business about making weird games about being royalty. ...
We chatted with one of the writers behind Star Wars Battlefront II's campaign and stumbled into a discussion about how good and evil can be fuzzy in that galaxy far far away. ...
Last week, we covered photographer Ben Horne's first video from his annual photography trip to Zion. Today we have the next video from Horne. If you're unfamiliar with Ben Horne, he works exclusively with large format film cameras. He currently shoots with an 8x10 format camera, although he previously worked with 4x5 format. As you can imagine, it's not always easy to trek around with
What if your house burned down? Have you still “made it” as a photographer?3 weeks ago I was sitting, much as I do now, winding down on a Saturday evening, finding some time to write a newsletter and blog post. I had just released an image shot for Kohler, a company whose advertising I had wanted to be a part of for a long time, and wanted to write something around this image and the process to c
the two printed editions published by taschen feature some of the world's most recognized figures in the music, fashion, and film industries and chronicle the artist's distinctive vision.The post david lachapelle reveals his final publications, 10 years in the making appeared first on designboom | architecture & design magazine.
We developed 20XX over the course of 4 years, most of which ended up being public via Early Access. We talk about the game's timeline, lessons learned, and how competition affected our development. ...
the mindfully-designed, light-filled community workspace is spread across 40,000 square feet and three floors.The post camp david: the creative destination making co-working cool in booming south brooklyn appeared first on designboom | architecture & design magazine.
for the italian liquor company fernet-branca, cirino has designed a drinking experience that incorporates drones into cocktail mixing.The post shaken or stirred: the art of cocktail making now features flying drones appeared first on designboom | architecture & design magazine.
This has the potential to rejuvenate the StarCraft II community, especially those who still play the game's multiplayer component, and it may also help juice sales of other StarCraft II DLC. ...


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