Published News » Videogames

This week's highlights include multiple God Of War interviews, how Budget Cuts moves in VR via portals, and an interview with Super Mario 64's facial sculptor, among others. ...
This insight-laden survey of experts offers fresh insight into how AR/VR/MR is being applied in cutting-edge medical efforts like drug discovery and therapy. Download your copy for free! ...
Developer Josh Ge walks through coding achievements for Cogmind: why and how they were chosen, the creation of 256 icons, and the implementation -- including related UI features and Steam integration. ...
Monster Hunter: World has surpassed 6 million sales to become the fastest-selling Capcom title of all time. ...
"We're less interested in creating a character that players will empathize with than we are in creating a character whose empathy is core to her strength," says NeoCab dev Patrick Ewing. ...
When you're looking for a publisher for your game, figuring out how best to pitch it to them might seem intimidating. But it doesn't have to be! ...
Blizzard has released a new major patch for Warcraft III more than 15 years after the popular strategy title first hit shelves.  ...
Let's take a look at how non-discounted games are influenced by store-wide Steam Sales. ...
In this 2017 GDC talk, Ubisoft's Roxanne Blouin-Payer shows how the team approached emergent AI in order to populate Watch Dogs 2 with reactive characters. ...
An estimated 56 percent of that revenue was pulled in through the iOS App Store, with the remaining 44 percent being attributed to the Google Play marketplace. ...

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