Published News » Videogames

PixelCount Studios' Matt Allen explains the trials, tribulations, and lessons from developing Kynseed, an Early Access game that is packed with charm, even in its unfinished state. ...
Bungie's Linda Fane shares how the studio tackled the monumental challenge of building Destiny 2 at scale, and how dedicated "planning days" saved the game's development. ...
At GDC 2019, advocate and writer Cherry Thompson will be helping you design better disabled characters to join the casts of your games! ...
Lead producer at Respawn Entertainment Drew McCoy discusses the development of Apex Legends, a new battle royale game set in the Titanfall universe. ...
Humble Bundle has launched a bundle of game developer-focused books that aim to assist game developers in the early days of their trade. ...
Developer-publisher Chucklefish broke the news in a blog post, revealing it has already covered the cost of development.  ...
A bit of Imbroglio, a dash of Into the Breach, and a dose of Threes!: game developer Kenny Sun explains the design concepts behind the excellent roguelike puzzler, Twinfold. ...
This week's highlights include impressions of the fetching Advance Wars-like Wargroove, the new Subnautica standalone follow-up, as well as a look at Fortnite's concert rendezvous with Marshmello. ...
Sony has released its financials for the third quarter ended December 31, 2018, and software is bringing home the bacon for the Japanese giant. ...
Digi-Capital tracked AR, VR, and computer vision startups raising over $6 billion in 2018. A deal volume decline in the first 3 quarters stabilized in Q4, but will that trend continue? ...

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