Published News » Videogames

To stave off feature creep, the DayZ team has frozen plans new features and content as it works on polishing the beta and build toward a 1.0 release. ...
Sales and profits are down at Final Fantasy maker Square Enix, which just released its financials for the six months ended September 30, 3018. ...
UI designer (and now digital marketer) Chris Zukowski gives you all the details of the email marketing campaign that helped boost Kitfox Games' dungeon crawler Boyfriend Dungeon. ...
Insomniac Games is looking for a talented Senior Environment Technical Artist to act as the link between its programming and art teams. ...
In this GDC 2018 session, Untame's (known for the puzzle-platformer Mushroom 11) Itay Keren discusses the various aspects that make a well-designed, effective and memorable boss battle. ...
A class action lawsuit was filed against Riot Games yesterday by one current and one former employee, who allege that Riot allowed gender-based discrimination. ...
Featuring talks from some of the biggest studios in the business, the Tools Tutorial Day returns to GDC 2019 to offer you a deep dive on building tools that enable teams to ship amazing games. ...
"Having the walls move in an elegant and credible way is very difficult in itself, but making sure the player wouldn't be lost was one of the biggest challenges for us." - Christophe Carrier, Level Design Director at Arkane Studios ...
Historians reflect on the game industry's bumpy track record of accurately crediting developers, and make a case for why standardizing game credits is critical if we want to understand the industry. ...
Blizzard Entertainment's Hearthstone has reached 100 million registered players just over five years after launch.  ...

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