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"We are proud to have been able to work with the NSPCC to create this valuable resource for children and their parents." ...
"I'm sure the market will be flooded soon, if it's not already," says one Switch dev. "I don't see it being a problem. It'll just make that marketplace as hard to be found on and succeed on as Steam and others." ...
Developer of the successfully funded Pixel Art Academy Matej Jan took to Medium offering advice on what to do after a Kickstarter campaign runs late.  ...
In this GDC 2014 session Ubisoft Montreal's Patrick Plourde goes over how the team designed the main character's appearance in Child of Light. ...
Microsoft is working on a new "career" system for Xbox achievements, which will feature levels, prestige ranks, and rewards such as loot crates with cosmetic items for avatars. ...
VTech has agreed to pay a $650,000 fine following the 2015 data breach that saw the theft of personal information belonging to 5 million customers, including over 200,000 children. ...
In this post, I talk about the UI system I built for Blood Runs Cold which is by no means a silver bullet, but contains some ideas that were battle tested in released mobile games. ...
Epic founder Tim Sweeney talks to David Lightbown about UnrealEd, one of the most popular level editors in the game industry, used to build levels for Unreal, Deus Ex, Gears of War, BioShock and more. ...
Devs may appreciate that sizable install base for the console, which also celebrated its fourth birthday during the 2017 holiday season. ...
We're seeing the first signs of "Meltdown's" impact on game developers and their games. ...

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