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Many strong developers building their first web-based game quickly discover that constructing items is not an easy task. This post might help. ...
Let†™s do a deep dive of the design of the falcon, animation and rig setup, AI and navigation, feather tech, and raptor sounds. ...
A fascinating interview with Özgür Özol, designer of Legends of Istanbul: Tulip Warriors, one of the first games developed in Turkey. ...
The appointment comes not long after Riot Games was forced to look at its own company culture after employees past and present complained about sexism and workplace harassment.  ...
"Everything tends to work together for a reason. Internally, we have built a culture of adaptation. The most important aspect of game development is being able to adapt." ...
"Save data stored with Save Data Cloud cannot be kept outside of the duration of your Nintendo Switch Online membership." ...
Video game composer Winifred Phillips explores headphones designed for VR use, including promising new models, and previously-discussed products that failed to hit retail. ...
Got a great AR/VR/MR talk in mind? If it has to do with games or entertainment in general, GDC 2019 is still accepting VRDC talk submissions -- but only until Friday, October 5th at 11:59 pm Pacific! ...
Sale of the wireless NES controllers recently announced for the Switch is limited to one per Nintendo account as well. ...
In this classic 2013 feature Ian Bogost explores how, through the years, Animal Crossing's overall themes remain constant: the strange, unresolved conflict between consumption and naturalism. ...

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