"Big indie titles had failed at this type of thing…it wasn't something we were confident in," explains dev Sébastien Bénard in this candid chat about forging Dead Cells in the fires of Early Access. ...

Who Voted for this Story



Clickiz.com is a social bookmarking place where you can share, find & discuss the best news around on most topics. We focus on hi-tech reviews, gadgets and geekery but we like almost anything that's awesome, appealing and thought-provoking! er6i9ds5mz




Add to Technorati Favorites
Username:

Password:

Remember: