Designing a horror puzzle game which is full of puzzles is extremely difficult. This series of articles will talk about how we designed immersive puzzles in our console game, Dying: Reborn. ...

Who Voted for this Story is a social bookmarking place where you can share, find & discuss the best news around on most topics. We focus on hi-tech reviews, gadgets and geekery but we like almost anything that's awesome, appealing and thought-provoking! er6i9ds5mz

Add to Technorati Favorites