Published News » Videogames

Two of the developers behind Crossing Souls joined us to discuss how '80s American culture traveled across the Atlantic, into Spain, and affected their first milestone in game development. ...
Why we went with an itch.io paid beta instead of Steam Early Access, and what #4 on itch.io actually means. ...
Part one of the Trent Polack origin story: a rambling tale that'll hopefully offer some help to those looking to get started in games. ...
To prepare for the big GDC 2018 Level Design Workshop on Tuesday, March 20th, a handful of the speakers wanted to warm up by chatting (via email) about some of the finer points of level design.  ...
At the 21st DICE Awards in Las Vegas on Thursday night, Nintendo's The Legend of Zelda: Breath of the Wild won game of the year, in addition to three other awards. ...
Both complaints seemingly stem from one core disagreement about the ownership of the Star Control IP and serve as a painful reminder of exactly how messy game development IP rights can get. ...
Discord announced in a press release today that it will be expanding its verified server program to include eSports teams and organizations.  ...
Organizers of GDC and the Game Narrative Summit are happy to announce the 2018 Student Narrative Analysis Competition winners, who all receive passes to this year's March conference. ...
Blizzard has released a new major patch for Warcraft III more than 15 years after the popular strategy title first hit shelves.  ...
"I get a lot out of cleaning up ideas to get at the heart of them," says game dev Michael Brough in this chat about his latest, a game (in Portugese) all about identifying items via trial and error. ...

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