Published News » Videogames

Existing virtual reality research made the craftable cardboard Labo kits a natural solution to bring VR to the Nintendo Switch. ...
At GDC 2019 Insomniac's David Santiago shares a behind-the-scenes look at the open world pipeline of Marvel's Spider-Man and how it was architected to procedurally author an open-world Manhattan. ...
"At the end of the day when we look back at this moment, we†™ll realize that this was the moment where the digital stores on PC became unmonopolized." ...
The new Poland-based company has lined up publishing deals for 16 games since opening its doors and is actively looking for more devs to sign. ...
War Drum Studios is seeking a 3D Artist to create detailed 3D models and high-resolution environment materials for an upcoming Unreal Engine 4 game. ...
Creative director Derek Bradley opens up about the design of A44's remarkable Soulslike Ashen, and discusses how subtle art and design choices set it apart from the bleak worlds of From Software. ...
Games on Kickstarter have brought in over $1 billion in pledges, though it†™s a milestone that includes both board games and video games. ...
In this Game Discoverability Day talk from GDC 2019, No More Robots director (and former Gamasutra editor) Mike Rose offers developers advice on how to build up a game's community from nothing. ...
Google has expanded its Indie Games Accelerator program and is now taking applications from devs in select countries across Asia, the Middle East, Africa, and Latin America. ...
Veteran writer and director Amy Hennig hopes the advent of game streaming services like Google Stadia will spark a creative revolution within the games industry. ...

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