Published News » Videogames

In this GDC 2012 session, PopCap's George Fan walks through how he managed to get his mom to play video games through the development of Plants Vs Zombies. ...
Pathea Games, developer behind the role-playing game My Time at Portia, has come under fire over reportedly withholding payments to its voice actors for several months.  ...
Obsidian's Pillars of Eternity 2: Deadfire launched last year a rather traditional real-time strategy RPG, but soon that won't be the only genre it occupies. ...
The idea of combining the handcrafted design of a Zelda title with the procedural generation of a rogue-like may sound like a dream come true, but it's often a challenge too big for most. ...
The top five reasons indie game marketing falls on deaf ears, and how to steer things back on track for your game. ...
NCSoft established Iron Tiger back in 2015, and tasked the Califonia-based studio with developing original mobile games inspired by its existing franchises.  ...
Having played Return of the Obra Dinn recently, I was inspired to write about historical settings, exploring themes, co-linear storytelling, and ships - all within the context of the Obra Dinn. ...
How can fans make their favorite retro classics look better without petitioning for a HD remaster or full-blown remake? Easy. By getting neural networks to do their dark bidding. ...
Come to GDC in March and hear how the Weta Gameshop team (born of a collaboration between Magic Leap and Weta Workshop) designed the eye-catching mixed-reality blast-'em-up Dr. Grordbort's Invaders! ...
Sniper Ghost Warrior and The Lords of the Fallen developer-publisher CI Games has announced the creation of United Label, an all new publishing label dedicated to indie developers. ...

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