Square Enix announced that it is releasing Wakfu, an upcoming free-to-play tactical MMORPG from French developer and publisher Ankama Games (Dofus series), to North America. Wakfu features an anime-style world, 12 character classes (each with a total of 25 spells), customizable characters, and a turn-based, tactical combat system. Players actions also affect the game's environments, in that killi
Published News » Videogames
Square Enix Publishing Ankama's Wakfu In North America
Posted by Ronnie 1 hour 56 minutes ago (http://feedproxy.google.com)UK Trade Body Pledges To 'Sharpen' Responsiveness To Defend Industry
Posted by Ronnie 12 hours ago (http://feedproxy.google.com)
Following last week's call by the British defense secretary, Liam Fox, for a ban on EA's forthcoming first person shooter, Medal of Honor, UK trade body UKIE has pledged to improve its responsiveness in defending the games industry. Speaking to MCV, director general Michael Rawlinson said of Fox's comments: "We've learnt that we should have reacted quicker. UKIE will go out there much harder on t
Kinect's Tsunoda Says Device Will Appeal To Both Casual, Core
Posted by Ronnie 23 hours ago (http://feedproxy.google.com)
Kinect's creative director Kudo Tsunoda recently spoke out about the Xbox 360 motion control add-on's launch lineup, saying that although there are no Mature-rated titles, he felt that "skill-based gameplay" was the key to attracting the core gamer. In an interview with consumer weblog VG247 at the recent Gamescom event, Tsunoda also stressed the presence of a Sonic The Hedgehog game in the launc
Feature: Better Game Development Through Google Docs?
Posted by Ronnie 1 day 10 hours ago (http://feedproxy.google.com)
In Gamasutra's latest feature, hardened design doc veteran Chris Oltyan takes a look at how Google's suite of cloud-based productivity tools can make inroads into solving a lot of collaborative problems. Though Oltyan writes he was initially impressed with a design doc versioning solution he'd worked with before: "it was probably the best document system I've ever been a part of" -- he notes that
Aurora Feint Announces iOS/Android Cross-Platform OpenFeint PlayTime
Posted by Ronnie 1 day 21 hours ago (http://feedproxy.google.com)
Following Apple's announcement that its social gaming network Game Center will be launching alongside revised iPod Touch hardware next week, Aurora Feint revealed "OpenFeint PlayTime," a new infrastructure allowing real-time multiplayer gameplay across iOS and Android devices. Addressing Game Center limitations, the OpenFeint PlayTime network supports real-time voice chat, and includes a unique s
Catalis Splits DoubleSix Into Separate Division From Kuju
Posted by Ronnie 2 days ago (http://feedproxy.google.com)
Kuju Entertainment parent Catalis said this week that subsidiary studio and Burn Zombie Burn developer DoubleSix is breaking off from Kuju and will form its own business division. DoubleSix, formed in 2007 by Kuju, is a developer of digitally distributed games. The studio's senior game designer Ollie Barder said in a blog post that the move "emphasizes the importance of the self-published digital
Publisher Electronic Arts has announced that its major retail title Madden NFL 11, which launched earlier this month for PlayStation 2 & 3, Xbox 360, Wii, and PSP, is currently the number one selling game for August in the North American market, according to its internal tracking. Sales are projected to be up approximately 5 percent year-over-year across all platforms for the month, according
A day before the GDC Online early deadline, the major October 5th-8th Austin-based event has added track keynotes from Blizzard's Greg Canessa (on Battle.net), Playdom's Raph Koster (on social mechanics), and Bigpoint's Heiko Hubertz (on the rise of Europe in online gaming). The Austin, Texas based GDC Online conference -- formerly known as GDC Austin -- is sharply focused on the development of o
In-Depth: What The (Game) Papers Say - August 2010, Pt.2
Posted by Ronnie 3 days ago (http://feedproxy.google.com)
['Game Mag Weaseling' is a weekly column by Kevin Gifford which documents the history of video game magazines, from their birth in the early '80s to the current day. This time -- an analytical look at the latest video game magazines released in the last couple of weeks.] Interesting things are afoot in the magazine world -- John Davison leaving GamePro after less than a year, for example -- but f
Sense of Wonder Night 2010's Featured Indie Games Revealed
Posted by Ronnie 4 days ago (http://feedproxy.google.com)
Sense of Wonder Night 2010's organizers revealed their list of nine innovative indie games from around the world to be presented at next month's Tokyo Game Show presentation and on the TGS show floor. Running for three years now, SOWN is an annual event aiming to discover new and unconventional game concepts that "catch people by surprise and give them a Sense of Wonder -- a sense that something
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