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In this 2015 GDC session, Graziani examines how traditionally counterintuitive practices can help developers define and nurture a passionate community. ...
"It's just one of these examples of how wrong I can be and, really, the importance of collaboration across the disciplines," John Gonzalez recalls one difficult decision from development. ...
"Sources close to the project" are said to have leaked the news, though Microsoft has predictably refused to confirm or comment on the rumor.   ...
Wargaming is looking for a UI Engineer with 2 or more years of experience to join its team at Wargaming Chicago-Baltimore. ...
The puzzle-platformer (a popular contradiction!) remains a difficult genre to do well, an important one to explore, and a crowded one to enter. Here are 7 examples of games that do all three well. ...

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