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A profile published by Polygon earlier today examines how a growing number of established Japanese game developers have taken a different approach for creating new titles. ...
Game Developers Conference 2018 is just around the corner, and Gamasutra reporters will be onsite bringing you loads of stories. Follow along on our event page here! ...
In this 2013 GDC talk, Maxis' Dan Moskowitz explains how SimCity's sandbox was built. ... is a social bookmarking place where you can share, find & discuss the best news around on most topics. We focus on hi-tech reviews, gadgets and geekery but we like almost anything that's awesome, appealing and thought-provoking! er6i9ds5mz

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