Search results for visual

Manchester-based designer Rick Banks has compiled three decade's worth of nightclub graphics into a new book. In a Dezeen exclusive, he picks out five of the most important examples and explains why they were so successful. Read more
Playmaker might be the best tool for visual scripting in Unity, but it can be messy. Here's the approach I use to empower the design team while keeping entropy under control. ...
The escalators of Parisian department store Le Bon Marché appear to have been tied in a knot in this installation by Argentian artist Leandro Erlich. Read more
Contrast serves many useful purposes in a photograph. Not only can it create visible sharpness by accentuating the dark areas of edges, but it can also be used to create depth in your photographs. You can of course increase the overall contrast in an image in every photo editor out there, but you can also utilize software such as Photoshop to create highly precise, selective contrast. One way to
framed against large backlit photographs captured in the italian dolomites, wonderglass’ lighting objects are contrasted with nature and human creations.The post wonderglass fuses ethereal visual art with design in cabinet of curiosities at maison & objet appeared first on designboom | architecture & design magazine.
Visual Concepts is looking for an experienced engineer to push the boundaries of graphics in its games by analyzing and optimizing existing algorithms as well as architecting new graphics features. ...
Founder of studio Big Robot Jim Rossignol discusses how bright visual effects and sci-fi sound clips contributed to enhancing how it feels to shoot guns in The Signal From Tölva. ...
In this 2017 GDC session, Mini Metro developer Jamie Churchman examines how visual design and user interface decisions play a role in creating a gratifying experience for the player in Mini Metro. ...
A team of five designers has created a new brand identity for Russia's tourist board, which references the graphic style of suprematist artworks. Read more
In this GDC 2014 session, Sucker Punch's Matt Vainio goes over the techniques behind the visual effects development of inFAMOUS: Second Son. ... is a social bookmarking place where you can share, find & discuss the best news around on most topics. We focus on hi-tech reviews, gadgets and geekery but we like almost anything that's awesome, appealing and thought-provoking! er6i9ds5mz

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