Search results for randomness

Game designer and AI researcher Mike Cook has put together a tutorial on his website that explores some basic building blocks of procedural level generation.  ...
In this GDC 2018 talk, Mars International's Geoff Engelstein examines the different types of game randomness, when each type is useful, and how to generate and use them in a board game context. ...
Hearthstone lead developer Ben Brode has some interesting thoughts on how the popular card-battler manages to balance player agency and strategy with randomness.  ...


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