Search results for lessons

At GDC 2011 game designer Skaff Elias (who worked on a number of Magic card sets) offers insight on how you might apply the best practices of CCG design to your own games, be they physical or digital. ...
At GDC 2012, game dev Margaret Robertson explains how UK studio Hide& Seek was asked to make a documentary game about the discovery of a corpse in a busy London block of flats -- and what they learned. ...
The easy part of this process is following the seven lessons below. It’s much harder to find a good conversation. The sad truth is, most of us are terrible at holding even a half-decent conversation. We’re in too much of a hurry. We’re too anxious to get our own points of view across, and we Read More... The post 7 Lessons Copywriters Can Learn from Simply Listening to a Really Good Conversation
Game developer Simon Wallner of Austrian studio Lost in the Garden looks back on the nine months between the console and Steam launches of Lightfield. ...
In photographer Thomas Heaton's newest video, he opens by discussing the many wonderful aspects of landscape photography. It allows you to travel and explore, you get to become more involved with nature and the great outdoors and it can be very rewarding and enjoyable. Heaton recently headed north to Scotland for location scouting and a bit of photography. While out in northwestern Scotland
What can be gained from long-term rapid development -- say, making 100 games in five years? Here, we'll condense and sort that experience into 10 compact lessons. ...
In this GDC 2014 talk, DrinkBox Studios' Chris Harvey delves into the development of Guacamelee! from concept to release, discussing all of the difficult decisions made during production. ...
"Embarrassingly, we didn't know anything about crowdfunding when we started our previous campaign," Hidetaka "Swery" Suehiro tells Gamasutra. "So we made a lot of changes." ...
We sat down with SpyParty lead developer Chris Hecker to talk about what he's learned in the many, many years spent making this 1v1 online multiplayer game. ...
Indie developers Helen Carmichael and Jake Birkett from Grey Alien Games learned a lot at the recent Latvian game developers conference. Here's Helen's report from the event. ...


Clickiz.com is a social bookmarking place where you can share, find & discuss the best news around on most topics. We focus on hi-tech reviews, gadgets and geekery but we like almost anything that's awesome, appealing and thought-provoking! er6i9ds5mz



Add to Technorati Favorites
Username:

Password:

Remember: