Search results for feel

the flagship project is titled 'laview', a name that references the train's luxurious living, arrow-like speed, and generous views. The post kazuyo sejima designs high-speed japanese train to feel like a living room on wheels appeared first on designboom | architecture & design magazine.
The universe is generally believed to be expanding at an accelerating rate, thanks to a mysterious force dubbed dark energy. But how exactly does this force work? Researchers in the UK have conducted an experiment to test a hypothesis that this fifth fundamental force works on single atoms – and found no trace of it... Continue Reading Atomic experiment to detect dark energy fails to feel
Click here to read my Panasonic S1R Field Test The Lumix S1R is Panasonic's first high-megapixel full-frame mirrorless camera, which alongside the 24-megapixel S1, kicked off their new Lumix S full-frame mirrorless camera system. There are many full-frame mirrorless cameras nowadays, so what sets the S1R apart? It has a 47-megapixel full-frame image sensor, records 4K/60p vid
Well, this isn’t going to be easy … I’ve been working as a copywriter for 40 years now and still... Continue Reading The post How to Explain Your Job as a Copywriter (and Feel Good about It) appeared first on Copyblogger.
Roli is in the business of making weird, creatively-designed and hyper-expressive MIDI instrument controllers. Its Beatmaker Kit features the Lightblock, a beautiful, portable, wireless digital controller that's so flexible to play that, with the right instrument, it almost feels organic and analog. Here's our review... Continue Reading Review: Roli's hyper-expressive Lightblock makes
beneath their graphic stories, each of them appears small. The post feel the weight of their stories, not bodies, in this beautiful obesity awareness series appeared first on designboom | architecture & design magazine.
'now you've given me this end of life achievement, and for the first time there’s something which is true – I am dead! thank you very much!' The post ‘I am dead now, I feel so free!’ – philippe starck’s acceptance speech at THE DESIGN PRIZE appeared first on designboom | architecture & design magazine.
Gamasutra chats with devs from around the industry about good enemy design, and what's involved with creating enemies that feel 'okay' to kill -- without making killing feel okay. ...
†œThe idea that friction exists in the game creates friction in the mind of anyone playing your game,† dev Nick Popovich said at GDC today. †œThe solution...is to give your game a place to call home.† ...
Choosing a focal length is not always a simple matter of practically, for example when a subject is far away so you need a long lens. Rather, your selection of a focal length – and relatedly, your distance from the subject – can have wide-ranging implications on the feeling and overall story of a photograph. In a new video essay, Jamie Windsor discusses focal length in the context of


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