Search results for fallout

Fallout 76 developer Bethesda is partnering with the West Virginia Tourism Office to promote the upcoming game which takes place in a post-apocalyptic version of the state. ...
In this classic 2010 feature, Obsidian audio director Scott Lawlor talks about composing the soundtrack of Fallout: New Vegas by merging elements of the previous games' scores with a new aesthetic. ...
Tim Cain, Brian Fargo, and other Interplay developers reveal the origins of Fallout's S.P.E.C.I.A.L. attribute system in an excerpt from "Beneath a Starless Sky." ...
In a recent video interview with Noclip, audio director Mark Lampert goes over the music and sound behind classic Bethesda titles from Fallout to The Elder Scrolls series.  ...
Bethesda Game Studios' Todd Howard suggests there is no cross-play in Fallout 76 due to resistance from Sony. ...
Fantasy Flight Games' Andrew Fischer and Jonathan Ying walk Gamasutra through their processes for adapting the worlds and systems of games like Fallout and Doom into engaging multiplayer board games. ...
I want to discuss the recent lawsuit filed by Bethesda Softworks against Behaviour Interactive regarding the similarities between the new Westworld mobile game and Fallout Shelter. ...
Bethesda is suing Warner Bros. over the recently released Westworld mobile game, alleging that the Behaviour-developed game is based on code from Fallout Shelter. ...
Bethesda Softworks will donate 100 percent of sales made from the song used in Fallout 76's trailer to Habitat for Humanity. ...
"[Fallout] 76 is the multiplayer design from Fallout 4," Bethesda's Todd Howard explains in a new Noclip minidocumentary about the game's development and production. ...


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