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"Create characters we can care about," the veteran writer (Rogue One, The Walking Dead) advises. "be mindful of structure, don't be predictable, try to surprise as much as possible." ...
'In the end, I learned that true effort is always rewarded,' recalls the dev team. 'After pushing this project through, we found a gratifying reception waiting for us in a distant, foreign land.' ...
This article concerns the dramatic value of player-character motivation in story-driven games, and illustrates techniques for adding a second narrative layer to game objectives. ...
There may be new hope for people who suffer from asthma or other respiratory disorders such as chronic obstruction pulmonary disease (COPD). Scientists from Rutgers New Jersey Medical School and Shanghai University have developed a drug that they claim is a more effective treatment than the currently-used bronchodilator inhalers...Continue Reading New asthma treatment may help when inhalers d
The Forest is nearing the end of its life as an Early Access title but back in 2014 a dev working on the game sat down with Gamasutra to explain what its early Early Access life was like. ...
Anders Rauff-Nielsen takes a look at game jams and how you might make your own jam experience even better. ...
Shooting at f/1.4 or a similarly fast aperture is a lot of fun. You get awesome bokeh, gorgeous out of focus areas and a lot of interesting depth to your images. However, it can be very tricky to nail your focus. The margin for error is very thin. Portrait photographer Manny Ortiz has three techniques for helping you get perfect focus even when you are shooting at very wide apertures. Ortiz's
In this classic feature, dev Eric Barone reflects on his 4 years of 70-hour weeks to make Stardew Valley. "You should be free to work yourself to the bone, but not to force someone else to do that." ...
In this timeless feature, local devs dream of African heroes and mythical beings embraced by people around the world-whatever their ethnicity-in the same way they've embraced the likes of Thor. ...
Creator of One Night Stand Lucy Blundell discussed how she created intimacy between player and character through unique visuals, investigative gameplay, and featuring a personal environment. ...


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