Search results for development

Bandai Namco announces the establishment of its new subsidiary, Bandai Namco Amusement Lab Inc. ...
after 3d printhuset's bod 3d-printed the first inhabitable building, the second generation model, the bod2 has been acquired by kamp c, a provincial company based in antwerp, to assist in the development of the infrastructure of flanders. The post 3d printhuset’s bod2 set to play major role in development of infrastructure in european city appeared first on designboom | architecture & d
In this GDC 2018 session, Stray Fawn Studio's Philomena Schwab discusses why building a community around a game in development is a great way to connect with people early on. ...
Developing film isn't necessarily a difficult task. But it is time-consuming and, generally speaking, it tends to require a decent bit of space and equipment to get started. Industrial designer Thomas Müller is hoping to change that, with a clever device he calls the Kanton DX35.This tabletop device is a 'smart home solution to develop your colour as well as black and white films in both 35mm and
In this GDC 2013 talk, Klei's Jeff Agala and Jamie Cheng discuss Mark of the Ninja's unique development challenges. ...
Choosing a project management tool for your game development process can be overwhelming. There's a whole myriad of options, so where do you start? ...
This is mostly a development update on my indie game Steel Hunters, including some highlights, some budget low-low-low-low-lights, environment creation tidbits, and gameplay insights. ...
It was back in 2014 that Facebook first announced its Aquila program, in which high-altitude solar-powered autonomous drones would be used to provide developing countries with broadband internet coverage. This Tuesday, however, the company announced that it is cancelling the program... Continue Reading Facebook cancels development of Aquila internet-beaming drone Category: Drones Tags:
the centerpiece of the cultural destination will be an arts center designed by architect wang zhenfei of HHD FUN. The post valley XL: plans for vast cultural development in china unveiled at venice biennale appeared first on designboom | architecture & design magazine.
In this GDC 2014 talk, DrinkBox Studios' Chris Harvey delves into the development of Guacamelee! from concept to release, discussing all of the difficult decisions made during production. ...


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