Search results for dev

It's not clear how much OrangeGames shelled out for its chunk of the Finnish studio, which also created the free-to-play social adventure Hotel Hideaway. ...
People Can Fly has opened up two new studios to support the development of a triple-A shooter the developer is working on in partnership with Square Enix. ...
With SteamSpy in limbo, game dev Jake Birkett offers a refresher course on his method for estimating a game's sales based on the number of user reviews it has on Steam. ...
Game director Nick Popovich's advice revolves around the notion that indie devs should think in 3s: 3 days or less on trying to solve a problem, for example, and 3 months or less on big milestones. ...
The game is being pitched as an "all-new original action RPG application" built from the ground up for mobile. ...
We sat down with SpyParty lead developer Chris Hecker to talk about what he's learned in the many, many years spent making this 1v1 online multiplayer game. ...
DigiXart cofounder Yoan Fanise chats with Gamasutra about the indie studio's new project, the World War I narrative game 11-11: Memories Untold, and how it's collaborating with Aardman Studios. ...
Sony Santa Monica senior producer Whitney Wade and director of internal development Chacko Sonny discuss bringing multiplayer to the God of War experience. ...
In this classic feature, project lead Alyssa Finley writes candidly about trials, triumphs, and lessons learned in the making of the original BioShock. ...
The Gamasutra editorial team sits down to discuss the fate and fortune of Dim Bulb Games after launching Where the Water Tastes Like Wine. ...


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