Search results for dev

We talked to one of the co-creators of Sleep Tight, an upcoming twin-stick shooter that builds complexity out of some surprising variables. ...
San Mateo-based Monomi Park is looking for a 3D Environment Artist well-versed in 3D modeling, texturing, shader creation to contribute to the development of Slime Rancher and its future titles. ...
"[MS-DOS coding] is a lost art," says David Murray, developer of MS-DOS RTS Planet X3. "If I didn't have the help...I probably wouldn't have figured out how to do half the things I need to do." ...
The office is Bulkhead's second studio, following the formation of the recently-rebranded Bulkhead Phoenix in 2014. ...
Game designer Chris Avellone compares how working in video games is similar to being a gamemaster for a tabletop game. ...
"I'm excited about the hybrid," Ismail told GamesBeat. "About seeing indie studios tackle that [$5M-$10M] gap in the industry...not quite big enough to be triple-A and not small enough to be indie." ...
A clone of Donut County has been made by Voodoo.io, a publisher known for creating knock off titles of indie games. ...
Bluehole plans to acquire Castle Burn and Guardian Stone developer Delusion Studio, though specific terms of the deal were not disclosed. ...
Blizzard's Scott Mercer pops the hood on Overwatch's competitive matchmaking tech in a new forum post (full of stats) aimed at calming fans' fears about grouping up in ranked multiplayer. ...
Watch the director of Onrush explain the process behind making an off-kilter racing game. ...


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